- Teacher Guide
- Student Workbook
- Customizable Resources
- Assessment Tools
- Extension Activities
- Sample Files
- Parent Letters
Item Number: JNR-WORKBOOK3
Includes: Techno Review, Fill in the blanks, Match the following, true or false, multiple choices and many more Activities with User Interactivity.
Summary: Book start with introducing parts of computer, explaining in detail about what it does, characteristics of computer. Working of the computer and types of computer are clearly explained in the first chapter. Second chapter covers parts of computer, input and output devices, processing devices, storage devices and other input devices. Third chapter covers with the more about monitors and printers. Fourth chapter covers the Computer software part, explaining types of software and operating system and its types. Fifth chapter covers Window software topic where use of MS Window software is explained with few common desktop items. Sixth chapter deals with the Internet topic explaining about it at a very basic level. Seventh chapter introduces kids to Computational Thinking
Book Content 1: Introduction to Computers
Book Content 2: Parts of a Computer
Book Content 3: Monitor and Printer
Book Content 4: Computer Software
Book Content 5: Windows Software
Book Content 6: Internet
Book Content 7: Computational Thinking
Integrate Technology into Drama or Language Arts
Become Internet savvy with engaging activities that promote digital citizenship. The activities in TechnoJourney are perfect for beginners. Teach internet safety, online strategies and more!
- Computer and its work.
- Characteristics of the computers.
- Types of computers.
- Different types of devices.
- Types of Monitors.
- Types of Printers.
- Types of Software.
- Windows software.
- Desktop Icons.
- Computational Thinking
The book starts with the introduction to the computer to the kids explaining covering important points related to computers. Moving ahead explaining about the devices in detail, further covering topics related to software and internet and ends with the introduction to the Computational Thinking